Website powered by

Bomb Shelter

A bomb shelter that held a family of four while they waited for an all clear signal from the surface. This piece is my first interior environment. This was a great learning experience for me in creating explorable environments. I wanted to focus on telling a story and creating a successful composition from any angle. Assets were created in Maya and textured in substance designer. The scene was assembled and lit in Unreal Engine 4.

Detail Lighting

Detail Lighting