May, 04, 2018
This piece was inspired by the concept of the same name by Wadim Kashin. https://www.artstation.com/septicwd
I'd like to thank Joshua Terry for giving me incredible feedback and critique throughout the course of this project. https://www.artstation.com/joshuaterrycg
As well as Vincent Joyal for his guidance along the way. https://www.artstation.com/joyal
I'd also like to thank all of my Champlain College peers for giving me feedback on this piece.
This piece is a modular 3D environment rendered in UE4. I focused a lot on color and atmosphere for this project, which I feel like I need to improve. I used medieval Germany as a main point of reference for my architectural and setting decisions. Houses were assembled in engine with modular wall and roof pieces. Textures were created procedurally in Substance Designer. Models were created in 3DS Max.